PreSonus Headquarters Grand Opening Draws Raves
Baton Rouge, Louisiana, June 2014…Music-industry VIPs, business-community leaders, and PreSonus employees, distributors, and dealers from around the globe flocked to warm, friendly Baton Rouge on April 30, 2014, to celebrate PreSonus’ stunning new headquarters.
Louisiana Governor Bobby Jindal opened the ceremonies, and PreSonus Chairman of the Board Kevin Couhig, CEO Jim Mack, cofounder/Chief Strategy Officer Jim Odom, and cofounder/VP of Manufacturing Brian Smith each offered their thoughts about the gorgeous new building at 18011 Grand Bay Court, just off Highland Road.
“This new facility enables us to continue to grow PreSonus and at the same time improve the lives of our staff,” said Mack. “Its architectural design enables us to work better as a team, be more productive and better create, market, and sell our products.” Noted Odom, “We now have the facilities to research, innovate, and develop the next generation of music and audio products.”
Among the unique features is a specialized high-tech recording studio/R&D space that was custom-designed for PreSonus’ engineering and testing teams by the award-winning Walters-Storyk Design Group of Highland, New York. The 2,500-square-foot, state-of-the-art studio features a control room, a 500-square-foot live-sound room, two isolation rooms, a video-production suite, and five test labs, as well as a separate 1,500-square-foot live-sound room.
The grand opening celebration used virtually every inch of the building, with live bands entertaining the crowd in the parking lot, the foyer, and the live-sound room, as well as jamming in the studio. Featured performers included Tab Benoit (backed by Louisiana’s LeRoux, with Jim Odom on guitar), Edwin McCain, Briana Tyson, and Chris LeBlanc.
Founded in 1995, PreSonus Audio Electronics, Inc., is a leading designer and manufacturer of audio-recording and live-sound software, hardware, and related accessories. PreSonus’s software, microphone preamps, signal processors, digital audio interfaces, digital mixers, control surfaces, loudspeakers, and other products are used worldwide for recording, sound reinforcement, broadcast, sound design, and Internet audio.